August 5, 2009 • 12:36 pm
A friend of mine was chatting me recently about her frustration at using a new system (a server farm, in fact) where she works as a scientific researcher. The server farm gives her access to lots of computer processing power, so that she can run big data queries and calculations. The system that she and her colleagues were using before was very user-friendly, with logical naming of stuff, good network access, helpful administrators, etc. But the new system… well, that’s a bit of a usability nightmare!
OK, so I am not talking about issues of web design here, but some of the features of this new system have clearly degraded the user experience, so I think it is worth considering as an example.
Filed under: News , analogy, system administration, usability, user-friendliness
This toolkit looks like a great resource to delve into. Nicely presented and a sensible set of secions to explore. I’m going to whizz through it when I get a moment and report back here.
Filed under: Resources , toolkit, usability
Published in March this year, Russ Unger and Carolyn Chandler’s book, “A Project Guide to UX Desgin”, and less than £14 on Amazon, is well worth a look.

A Project Guide to UX Design (book cover)
The back cover synopsis reads as follows:
User experience design is the discipline of creating a useful and usable Web site or application—one that’s easily navigated and meets the needs of both the site owner and its users. But there’s a lot more to successful UX design than knowing the latest Web technologies or design trends: It takes diplomacy, project management skills, and business savvy. That’s where this book comes in. Authors Russ Unger and Carolyn Chandler show you how to integrate UX principles into your project from start to finish.
It is modern, well laid-out, and fresh. I have only begun reading it, really, and scanned through the rest, but it is great so far. I have skipped ahead to the authors’ thoughts on integrating user-centred design principles with existing project practices, and there are similarly good sections on how to place yourself as a designer within a project.
The chapters on gathering requirements and user research also look especially good. At first glance, the authors arent simply propounding yet another way of tackling issues; they are considering the best practices that exist, and building on them, which looks good to me.
Check it out.
Filed under: Review , chandler, guide, guidelines, persona, project, prototyping, research, SEO, site maps, task flows, testing, unger, user experience, wireframes
In a fine article from Jakob Nielsen’s website, UseIt, Nielsen discusses the wisdom of making design decisions based on guesses and personal preference, versus basing them on data and facts. It makes for interesting reading. (thanks for the heads-up, Helen)
http://www.useit.com/alertbox/guesses-data.html
Summary:
Even the tiniest amount of empirical facts (say, observing 2 users) vastly improves the probability of making correct UI design decisions.
Filed under: News, Review
It has been confirmed that Patrick will make another official visit to the University of Cambridge on 7 July. Times and location are yet to be sorted out, but I will post the details as soon as they are arranged.
He will meet with researchers with the intention of future cooperation in the area of inclusive design and give a lecture to the Cambridge University Design and User Experience Group. That’s us!
Patrick said, “Cambridge University are world leaders in the area of designing for people with disabilities. The aim is to bring together my commercial experience with their academic excellence in order to help to continue to move this very important field forward.”
Filed under: Events, News , accessibility, engineering, inclusive design, patrick w jordan, usability
I have been thinking recently about the approach that I take to running a project. Not necessarily project management as such, but the sort of processes or methodology that I apply to going from initial scoping to the end product. It is something worth considering, particularly if you are going to be working as part of a team, where a specific development process is already well-established.
Now, this isn’t the place to discuss all those different models for development processes, so if you want to know the difference between “pigs” and “chickens”, you can read all about it on Wikipedia!
Anyway, if you have any familiarity with this stuff already, you will know that the Agile model is a popular one amongst development teams. I spotted a couple of good presentations that cover the realities of Agile processes, the pros and cons, and how to fit and design and UX work in with an Agile process.
Here goes with two embedded presentations…
Read the rest of this entry »
Filed under: Review , adaptability, agile, cenydd bowles, design, iteration, m jackson wilkinson, practice, project, testing, user, user-centred design, waterfall
Sarah Humbert, Librarian, Dept of Earth Sciences
Lately, on my bus journeys home, I’ve been listening to a lot of the podcasts from the IA Summit 09 (available at boxes and arrows and slideshare) . One which has particularly struck me, and spurred me on to further reading is Karl Fast’s talk which asks ‘Is interaction necessary?’ (http://www.boxesandarrows.com/view/ia-summit-09-day-2 )
In this talk, Fast takes us on a journey that challenges what he calls our assumptions on interaction. For instance, we tend now to think of the use of a mouse as natural, intuitive almost. Fast argues that this is wrong, we only think of it that way because of the mouse’s prevalence and ubiquity. Drawing heavily on the work of Kirsch and Maglio in the field of Cognitive Science, he explores the two types of actions; pragmatic and epistemic.
The former, pragmatic action, changes the world around us, brings us closer to a given goal. While the latter; epistemic action, changes the nature of our mental tasks, it allows us to work out the best way to carry out a task in the physical world.
Although short the talk covers a lot, which certainly made me think and read further. In the end he answers his own question with a resounding yes, however, he turns this into a two part query by adding: ‘to what purpose?’. Perhaps we think the days of dreadful websites are over, but are we sure we’re not committing similar crimes against the user but with 2.0 rounded corners?
Filed under: Review , expectation, experience, interaction, karl fast